Week 9 – GTD – Getting Things Done – Part 1

“Day 092/366 – To Do List” by Great Beyond is licensed under CC BY-NC-SA 2.0

Your toughest work is defining what your work is! –  Peter Drucker

SUMMARY

PRACTICE ROOM (TUTORIALS)

Image of David Allen at TED Talk
Screenshot from David Allen TED Talk

In this ‘room’ you are going to try Getting Things Done (GTD).

STEP 1: MAKE A LIST

Screenshot of David Allen TED Talk
Screenshot of David Allen TED Talk

Things to do:

  • The rest of this blog post
  • Chem lab
  • Geometry work pages
  • Read chapters 5 and 6 and answer question
  • English reading portfolio

STEP 2: NOTICE WHAT YOU NOTICED

Screenshot of David Allen TED Talk
Screenshot of David Allen TED Talk

Prioritized list:

  • Chem lab
  • English portfolio
  • Geometry
  • Blog post
  • Read chapters 5 and 6

OUTSIDE (PRODUCTIVITY & THE BRAIN)

Image from FastCompany Magazine, https://www.fastcompany.com/3026827/the-brain-hacks-top-founders-use-to-get-the-job-done
Image from FastCompany Magazine, https://www.fastcompany.com/3026827/the-brain-hacks-top-founders-use-to-get-the-job-done

Was kind of cold, but refreshing walk.

WHAT I LEARNED and PROBLEMS I SOLVED

Solved the problem of having too many assignments due, Learned to do some assignments earlier

Film – Week 8 –Screenwriting

“classroom 2nd fl” by cayoup is licensed under CC BY-NC-SA 2.0

“Ali film script” by Zadi Diaz is licensed under CC BY-NC-SA 2.0

“You can’t fix a bad script after you start shooting. The problems on the page only get bigger as they move to the big screen.” – Howard Hawks

SUMMARY

Finished all film work and spent some time on Sneak on the Lot

CLASSROOM (THEORY & ANALYSIS)

Image from sneakonthelot.com/my-courses/

Finished all three parts and got at least 80% on each quiz.

LAB (THEORY PRACTICED)

  • Too much work
  • Having low grades
  • Getting in awkward situations

OUTSIDE (CREATIVITY & THE BRAIN)

  • Students working to finish work before due dates
  • Person working to escape an awkward situation

WHAT I LEARNED and PROBLEMS I SOLVED

Today I learned About the begging of film making and solved the problem of having missing assignments

WEEKLY ACTIVITY EVALUATION

  • Spend 3 minutes on this activity
  • Give feedback on this week’s class Content and Process
  • The data you submit helps you demonstrate 21st Century Employability Skills
  • DELETE ALL OF MR. LE DUC’s INSTRUCTIONS, AFTER YOU ARE DONE

Film – Week 7 – Tools, Time, and Rooms

CreativeCommons image Tool Stash by Meena Kadri at Flickr.com

SUMMARY

This week I voted on class decisions and worked on Sneak on the Lot

PRACTICE ROOM (TUTORIALS)


This playlist shows the basics for video editing with blender that will allow me to understand how to use the video editing software and some of its features.

The channel is dedicated to showing people how to do different projects and art.

CLASSROOM (THEORY & ANALYSIS)

Image from sneakonthelot.com/my-courses/
Image from sneakonthelot.com/my-courses/

Looked through Sneak on the Lot and did the first course, completed quiz.

OUTSIDE (CREATIVITY & THE BRAIN)

  • Nemesis is time (having to juggle time to get things done)
  • Time management is a very important skill
  • Is there room for free time if you want to be successful

Developing Quality Workflow

What is Workflow?

Image Creative Workflow from Behance.com, https://www.behance.net/gallery/27919515/Creative-workflow-GIF

Work•flow /ˈwərkflō/

“The sequence of industrial, administrative, or other processes through which a piece of work passes from initiation to completion.” – lexico.com

What is a quality workflow?  How do we develop it?  Below are elements of the production cycle that most creative people move through as they create something.  First, we must identify the stages of project production. What is each stage and what are the quality checks for each stage.  Read on and find out!

Stages of Creation Development

Inspiration

How do we find ideas to develop?

  • WHAT TOOLS SHOULD WE USE?

Tools for inspiration can be many things such as: The works of others, interactions you have or any thoughts that just pop into your head.

  • WHAT PROCESS SHOULD WE USE?

The process for inspiration isn’t something that is the same for everyone. What you should do is find a process that works and build around it in your own way.

  • HOW DO YOU MEASURE QUALITY?

The measure of quality is very subjective. If you are measuring the quality of inspiration, measure it by seeing how effectively you can turn your inspiration into a format without it being seen as stolen or incomprehensible outside of your own head

  • WHO MEASURES QUALITY?

The people who measure quality are whoever see your product, whoever you put your product out too will measure the quality of it.

Intention

How do we clarify our specific goal(s) for a project?

  • WHAT TOOLS SHOULD WE USE?

Use an organizer to keep yourself on track, and keep your intention clear

  • WHAT PROCESS SHOULD WE USE?

Create a basis for your intention and work around it, keep your intention clear but not too simple.

  • HOW DO YOU MEASURE QUALITY?

The quality of your intention depends on how well it is mixed into your product, if it comes off like a page explaining the moral of the story at the end of a children book, it’s too obvious, but if you have to be their to figure out the intention, its too hidden, try to find a good balance of having an obvious enough intention, but not too distracting.

  • WHO MEASURES QUALITY?

The quality of your intention will be measured by whoever knows the intention, some may not agree with the intention, and some may.

Pre-production

How can we brainwrite, brainstorm, storyboard, and plan our ideas at this phase?

  • WHAT TOOLS SHOULD WE USE?

Use the previous tools specified, as well as working with team-members to create tools that work for everyone.

  • WHAT PROCESS SHOULD WE USE?

Use the tools created with your team to create a process together that works for evryone.

  • HOW DO YOU MEASURE QUALITY?

The quality of your pre-production is measured by how well the product and teamwork comes out of it is.

  • WHO MEASURES QUALITY?

For this, the people measuring quality should be you and your team members, how well do you work together? Are your tools and processes effective?

Production

How do we communicate with each other and execute our plan for this phase? This is where we actually make the project.

  • WHAT TOOLS SHOULD WE USE?

Use tools that help you tweak and improve the product to your liking.

  • WHAT PROCESS SHOULD WE USE?

Use a process that is organized and helps get work done efficiently

  • HOW DO YOU MEASURE QUALITY?

Is your team cooperating well, and is work getting done too slowly?

  • WHO MEASURES QUALITY?

Your team should give each other feedback on how each other are doing.

Post-production

How do we communicate with each other and execute our final stages of the project for this phase? This is where we publish the project.

  • WHAT TOOLS SHOULD WE USE?

Create new tools that work for post production, and see if the tools you last created still work.

  • WHAT PROCESS SHOULD WE USE?

Use a proccess that is organized, and works for everybody, if your last process still applies, recycle it.

  • HOW DO YOU MEASURE QUALITY?

Is the product organized and can people who didn’t work on it understand it?

  • WHO MEASURES QUALITY?

The team members will see if they are satisfied with their work and how they put it together.

Presentation/Performance

How do we share our project with our learning community, advisory members, and the world?

  • WHAT TOOLS SHOULD WE USE?

Use tools like google slides or power point that help you organize the presentation of your product

  • WHAT PROCESS SHOULD WE USE?

Use the tools to organize your presentation in such a way that it highlights your product

  • HOW DO YOU MEASURE QUALITY?

How organized is your presentation? does it highlight your product positively?

  • WHO MEASURES QUALITY?

The people viewing your presentation.

Feedback

How do we conduct a feedback session at the end of the project development cycle?

  • WHAT TOOLS SHOULD WE USE?

Use your team members to help you answer question and receive feedback, organize it in a way you’re comfortable with.

  • WHAT PROCESS SHOULD WE USE?

Have team members answer questions that pertain to their field and don’t let team members become overloaded with questions.

  • HOW DO YOU MEASURE QUALITY?

Did you use your feedback positively and did each member of the team understand what needed to be improved on.

  • WHO MEASURES QUALITY?

You and your team, did the feedback give you criticism that you could build off of to improve your product?

Recipe For Success: Tyler, The Creator (Tyler Okanma)

Image from https://www.vogue.com/vogueworld/article/tyler-the-creator-interview-golf-wang-converse-camp-flog-gnaw

Born on: March 6, 1991 in Ladera Heights, CA

Personal Success Definition

I define success as someone who invents and inspires others.

Tyler has created music that reaches the ears of many and has developed a cult following that are inspired by his music, fashion and personality. Tyler has even expanded his horizons by experimenting with furniture design, go kart design and film direction.

Skills for Success

1. Tyler grew up listening too and understanding music from a young age. 2. Drew on his clothes when he was a teenager. 3. Tried not to fall into social norms. Tyler ha said in interviews he has been buying and listening to music since since a very young child he has even stated he would get funny looks when he went into the music shop to buy something with his birthday money. He has been drawing on his clothes since he was a teenager and familiarizing himself with designs. Tyler was made fun of by some adults for the way he dressed and acted, but he tried to not let their words get to him.

How They Used These Skills

Explain how did they use these skills to achieve success?

Picture of Tyler, the Creator’s store on Fairfax Avenue: https://images.squarespace-cdn.com/content/v1/588b7aa846c3c45be3e8c430/1554090719645-FHDHYW94ORTXYEYFQSNH/ke17ZwdGBToddI8pDm48kB-QMZ5coXVAVdHlVzmOMVgUqsxRUqqbr1mOJYKfIPR7LoDQ9mXPOjoJoqy81S2I8N_N4V1vUb5AoIIIbLZhVYxCRW4BPu10St3TBAUQYVKcUDiT3QP45v-9Ggee9at-b1Z4mYFzO0kVJDieAvqHmnE_NjN86HqtF26shV7eul9V/golf_wang_store.jpg

EXAMPLE: Since Tyler had experienced music from a young age he learned how to write and produce his own songs, gaining popularity with the hip-hop group he was in at the time, he decided to release clothes with designs he’d been drawing since his youth, creating a brand just as popular as him, eventually being able to sell that brand to a major retailer and opening to other brands that are arguably more successful. Not falling into social norms help Tyler stand out in his older age, with his personality, fashion and music. This made him stand out to a bigger audience and grow his platform.

Challenges Overcome

Describe what challenges they had to overcome to be successful?

EXAMPLE: Tyler started off his career with very controversial themes in his songs, prompting him to get banned from multiple countries. He had to overcome the consequences of his actions to be seen in a new light with his more mature music and themes. Even before that Tyler had to overcome the challenge of being in a below average income household in central California and growing up with a single parent. Tyler eventually caught the attention of multiple managers in the music industry and became popular through the way of concerts and even eventually earned a tv show on adult swim.

Significant Work

Image from https://imagesvc.meredithcorp.io/v3/mm/image?url=https%3A%2F%2Fstatic.onecms.io%2Fwp-content%2Fuploads%2Fsites%2F20%2F2020%2F01%2Ftyler-the-creator.jpg

Tyler, The Creator won a Grammy for best rap album at the 2019 Grammy Awards, according too The Recording Academy he had been nominated for another one of his albums in the past and for his works on his friends album before that. His album used production and vocal techniques that had not been used in that before and came out as a successful concept album.

Resources

https://www.grammy.com/grammys/artists/tyler-creator/6629

https://en.wikipedia.org/wiki/Tyler,_the_Creator

https://ww.vogue.com/vogueworld/article/tyler-the-creator-interview-golf-wang-converse-camp-flog-gnaw

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